Today, Apple Music introduced Music Haptics, a new way to experience music for all listeners, including users who are deaf or hard of hearing.
Using iPhone’s Taptic Engine, this brand-new accessibility feature takes the track you’re listening to and plays taps, textures, and refined vibrations to the audio of the song. The feature plays along with Apple Music, Apple Music Classical, Shazam, and supported third-party apps when your iPhone is connected to Wi-Fi or cellular.
With today’s release, Apple Music also launched a brand new space dedicated to Music Haptics, featuring new playlists Haptics Beats, Haptics Bass, Haptics Vibrations, and Haptics Hits, a selection of albums, and more.
Apple Music subscribers worldwide can start feeling the music with our curation of music that feature Music Haptics beginning today, by going to the new dedicated space HERE.
To activate Music Haptics, go to the Settings app on your iPhone, select Accessibility, and make sure you have Music Haptics turned on. You’ll see the Music Haptics logo appear on the Now Playing screen in the Music app (as well as in the Now Playing view on the Home Screen and in Control Center) for any of the millions of tracks that have Music Haptics available. Tapping the logo once will temporarily pause Haptics, and tapping again will turn it back on.
Music Haptics is supported on iPhone 12 and later, excluding iPhone SE (3rd generation), using iOS 18 or later.